Responsibilities: ; Pitch, design and prototype game features; ; Create and maintain design documentation, including feature metrics, specification and guidelines; ; Implement, balance and bug fix gameplay features by using inhouse game engine.
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Make Video Games…” Sponsored by the Career Development... 8 Game Designer Level designer, feature designer, AI scripter... job description in mind Highlight your relevant skills SHOW...
Job Description Video Game Developers- “Video game developers design, make, and test video games.” ( As a video game designer I would be able to create test and design my favorite thing in the worl...
How To Become a Video Game Designer. Find Information and Tips About Becoming a Video Game Designer Including Education Requirements, Job Description, Salary, and Career Information.
Interested in a career as a video game designer? Discover their salary, education, and employment requirements.
JOB DESCRIPTION ; Act as a technical reference for the team regarding Game and level Design and provide technical support for fast prototyping and integration. ; Collaborate with Design and Programming teams to implement tools & features in the engine. ; Proactively identify and define technical solutions for various gameplay and systemic features.
DESCRIPTION DU POSTE ; As a Technical Designer, you’ll create and implement complex, technical, and systemic design elements in a game. ; You’re essentially a game or level designer recognized for your technical skills on a design or multidisciplinary production team. ; A technical reference within your team, you’ll help, support, and advise your peers as needed. You may also be called upon to become the project's technical expert on a specific element of the game.
DESCRIPTION DE L'ENTREPRISE ; Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services worldwide. More than 19,000 talents with a wide range of expertise are committed to enrich players’ lives with original and memorable entertainment experiences. Established in 2006, Ubisoft Sofia has grown to a world-class AAA game dev studio. Throughout the years, it has released more than 20 titles, ranging from small casual to big open-world games, and covering a w...
How do you make the jump from conceptual artist to video game designer and then back again? New York-based artist and game designer Zach Gage has managed this for years. His work since then reflect...